Sunday, 13 April 2014
Part One of the sound effector project
still need a little work . and its missing some frames ....
the nest step to this project is to get the effector project running in C4d with espresso
so i had this idea of re doin something i did a few years back useing the sound effector in C4D.
well kind of . i want to use RealFlow to gen a mesh then take that in to C4D and use the sound effector to tweek the noise shader on displacement .
heres the thing i did a few years back
of Part 1 (The RealFlow Part)
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